Thursday, December 19, 2002
This article, Gamers Live a Double Life, sums up nicely what I discussed in my paper. It looks as though there will always be a big debate over online multiplayer games such as TSO, but the evidence each side presents is facinating:"But for every worried parent who claims EverQuest and games like it are designed to be addictive, is a person who cites the virtual world as a place to learn, live and even fall in love.
'We've had in-game marriages, people who met in the game and got married in real life,' Sony Online Entertainment marketing vice president Scott McDaniel said. 'Around Sept. 11, people were helping each other. It was amazing to see this virtual world of dragons and ogres and knights helping each other in coping with the real world.'
'I think in the year 2100, people will look back … and these games will be either an obscure vanished form of mass media like penny arcades,' Burke said. 'Or they're going to be an incredibly common and important part of mass culture and entertainment.' "
posted by Jenny 1:23 AM
Tuesday, December 10, 2002
I just finished my research paper and I'm so ecstatic and relieved to be done, I had to share it with everyone. I'd like to think it's a pretty damn good piece of writing (it better be, for all the hours I spent on it) but we shall have to see what DJ says about it. :-) Huge thanks to Katie and Jill who read the drafts and gave me valulable feedback. You guys are the best!Now...I celebrate by sleeping.
We now return you to your regularly scheduled posting.
posted by Jenny 4:24 AM
Monday, December 09, 2002
Aw, yeah...page eight. Coming into the homestretch now...
posted by Jenny 1:12 AM
Sunday, December 08, 2002
Dude! I got a mention on SIManic Weekly, on their list of fan sites. Like everyone else, they spelled the weblog's name wrong, but nevertheless, I am most pleased.
posted by Jenny 3:22 AM
So I've been researching and working on my academic paper like a woman possessed (and I'm still only on page three of ten...arghhh), which is why this little top post spot has been depressingly empty the past couple weeks. But I digress. In one of the books I took some research from, it talked about experience versus addiction, and gave an account of one young man who escaped his problems by actually logging more than 120 hours on his MUD (Multi-User Domain, a computer program usually run over the Internet that allows multiple users to participate in virtual-reality role-playing games) during one particularly depressing week.One hundred and twenty hours?!
I would have called myself obsessed before...but I am obviously wrong.
posted by Jenny 3:13 AM